All functions

as_hex()

Convert image to hex

entity_circle() entity_line() entity_heart() entity_droplet() entity_lissajous() entity_gaussian() entity_null()

Entity types

export_animation()

Export animation to a file

export_image()

Export image to a file

locate_entity()

Locate entities

palette_adjust()

Function factory for adjusted palettes

palette_manual()

Function factory for manual palettes

palette_named()

Function factory for prespecified palettes

scene_bubbles()

Create a scene comprised of circles of varying size and location

scene_delaunay()

Create a scene using Delaunay triangulation

scene_discs()

Create a scene comprised of concentric circles

scene_grid()

Create a scene with entities on a grid

scene_mix()

Create a scene with entities placed randomly

scene_rows()

Create a scene comprised of horizontal or vertical lines

scene_sticks()

Create a scene comprised of lines of varying length and orientation

style_overlay()

Adds an overlay to the existing plot

style_pop()

Style as a pop art image

style_ribbon()

Style as a ribbon image

style_walk()

Style as animated points

unfold_breeze()

Unfold a scene with a swirl operation

unfold_inside()

Unfold a scene with an inside operation

unfold_loop()

Unfold a scene with a loop operation

unfold_meander()

Unfold a scene with a meander operation

unfold_slice()

Unfold a scene with a slice operation

unfold_tempest()

Unfold a scene with a tempest operation

unfold_warp()

Unfold a scene with a warp operation

unfold_worley()

Unfold a scene with a worley operation

use_seed()

Wrapper to set.seed