Unfold a scene with a swirl operation
unfold_breeze( data = scene_sticks(), iterations = 6, scale = 0.02, drift = 0.01, noise = NULL, fractal = NULL, octaves = 8, output = "time", ... )
| data | data frame with x, y, id, and more |
|---|---|
| iterations | how many times should we iterate? |
| scale | how large is each step? |
| drift | gaussian noise to inject at each step |
| noise | noise function (default is ambient::gen_simplex) |
| fractal | fractal function (default is ambient::billow) |
| octaves | default = 8 |
| output | name of the unfolding variable to add (e.g., time) |
| ... | arguments to pass to ambient::fracture |
a "tempest" ribbon, data frame with x, y, order, time and id